We don't have a Quake 2 remaster yet (Quake 2 RTX doesn't count it's a tech demo in my eyes) so thinking about a Quake 3 remaster is kinda running before we can walk. It has to be the kids' fault, because in their mind kids these days have to have immediate gratification, despite numerous examples to the contrary that younger generations are just as likely to play games with obscure mechanics and high skill ceilings as they were 20 years ago. It couldn't be because arena shooters were only popular during the era where there were few other alternatives. It's couldn't be because arena shooters are a flawed genre that were less "designed" and more "grew naturally out of the gameplay of the single-player games" with very little refinement. I am confident that the mythical arena shooter savior that most arena shooter fans picture in their head - a modern remake of Quake 3 or Unreal Tournament that utilizes the brand name and makes no substantial changes to the gameplay - would also turn out to be a dud with a wider audience.Īnd arena shooter fans would likely find some nitpicky reason to explain away this mythical game's failure, just like they have done the last dozen times. Instead, it had everything to do that underneath the QC hero system the game was still too similar to old-school arena shooters to be appealing to a wide audience. My ultimate point is that QC's lack of popularity had nothing to do with the hero system, because there is prior art for games where introducing a f2p character system in fact made the game more popular and accessible. Quake Champions never got that critical mass of old or new players. All of those bad reputation amounted to nothing because the newer game attracted enough players from the older game to survive, as well as attracting a raft of new players who had never played the genre before, because fundamentally people enjoyed the core gameplay of the genre. The bad reputation was amongst die-hard Quake and UT players, in the same way that Valorant had a bad reputation amongst die-hard CS:GO players and LoL had a bad reputation amongst die-hard Dota players. I havent messed with that much but I assume it can be done.The "Champion" Stuff brought a bad Reputation from the Beginning. Lastly, if you're a megahax0r you may wish to play with r_customheight and r_customwidth and do your own fruity resolutions that you feel like plugging in. This is letterbox, so unless you've got a widescreen monitor you're gonna give up a little screen space just like watching widescreen movies on a regular TV. You may wish to play with r_displayrefresh and also adjust your monitor to have black bars at the top and bottom so things arent distorted. Now, in any Quake3 engine game, RTCW, MoH, Quake3 (heh) just launch the game with +set r_mode 11 or type r_mode 11 then vid_restart at the console. I've been doing this for quite a while so I dont think there is any real risk involved, but dont come crying to me if your machine blows up and your wife leaves you. DOWNLOAD AND INSTALL THESE AT YOUR OWN RISK. Install those drivers and you'll be good to go. INF file that comes with the package from NVidia. INF file to work with all NVidia cards, Just grab this and save it in to your extracted drivers directory, overwriting the. To simplify things for people who dont care how its done, I have modified the WinXP 23.11 NVidia drivers. Here's an example for TNT (NV4) owners, note that the NV4_Modes section will differ to say NV10, NV15, etc. Find the listing that points to the card you have, then make a copy of the 800圆00 resolution line directly below it and change that to say 856x480. Scroll down until you see the listings of resolutions and refresh rates, example: Extract your NVidia drivers with WinZip to a directory The only trick is getting your videocard to recognize the resolution correctly. I'm not talking about adjusting your FOV, but actual non-distorted widescreen mode. All Quake3 engine based games have the ability to play in widescreen letterbox mode. I finally got around to sharing this little trick with a friend the other night and thought a lot of you guys might enjoy it.
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